cmod vs Existing Tools

Every C++ tool has strengths. Here's where cmod fits in — and where it doesn't.

Choosing a build tool for C++ is a high-stakes decision. Migrating later is painful. So we want to be upfront about what cmod does well, what the alternatives do well, and where each falls short.

The Comparison Matrix

Feature cmod CMake Conan vcpkg Bazel
C++20 modulesNativeExperimentalNonePartialPartial
Package managementBuilt-in (Git)NoneRegistryRegistryRules
LockfileMandatoryNoneOptionalPartialImplicit
Config formatTOMLCMake DSLPythonJSONStarlark
Registry modelDecentralized (Git)N/ACentralizedCentralizedCustom
SecurityBuilt-inNonePartialSHAHermetic
IDE extensionsVS Code + CLionCMake ToolsNoneNonePlugin
Setup complexityLowMediumMedium-HighMediumHigh

cmod vs CMake

CMake is the de facto standard for C++ build generation, supported by virtually every IDE and CI system.

Where CMake excels

  • Universal platform support. CMake generates build files for Make, Ninja, Visual Studio, Xcode, and more.
  • Mature ecosystem. Thousands of FindXxx.cmake modules and decades of community knowledge.
  • IDE integration. Every major C++ IDE supports CMake projects natively.

Where cmod improves on CMake

  • Dependency management. CMake has no built-in package manager. cmod resolves, fetches, and pins dependencies automatically.
  • Lockfiles. CMake has no concept of a lockfile.
  • C++20 modules. CMake's module support is experimental. cmod discovers module dependencies automatically via clang-scan-deps.
  • Simplicity. A cmod.toml is 15 lines. An equivalent CMakeLists.txt is often 50–100+ lines.

cmod vs Conan

Conan is the most established C++ package manager with a large central repository.

Where Conan excels

  • Large package ecosystem with pre-built binaries
  • Flexible Python-based recipe system

Where cmod improves on Conan

  • No central registry required. cmod uses Git URLs directly.
  • Module-native. Conan is header-first.
  • No Python dependency. cmod is a single Rust binary.

cmod vs vcpkg

vcpkg is Microsoft's C++ package manager, deeply integrated with Visual Studio.

Where cmod improves on vcpkg

  • Decentralized. No centralized port registry.
  • Module-native. vcpkg's module support is limited.
  • Stronger reproducibility. Mandatory lockfiles with exact commit hashes.

cmod vs Bazel

Bazel is Google's build system designed for massive monorepos.

Where cmod improves on Bazel

  • C++-native. cmod understands modules, BMIs, and Clang natively.
  • Simpler setup. TOML vs Starlark rules.
  • Lower barrier to entry. No need to learn Bazel's execution model.

What cmod Doesn't Do (Yet)

  • Compiler support is LLVM/Clang-first. GCC and MSVC support is planned.
  • Smaller ecosystem. cmod is new and doesn't have Conan's package catalog.

What cmod now does that it didn't before

  • Remote caching — HTTP-based protocol for sharing build artifacts across teams
  • IDE extensions — VS Code extension and CLion plugin with LSP integration and module graph visualization
  • Distributed builds — Work-stealing distributed build workers

The cmod Sweet Spot

cmod is the right choice when you're starting a new C++20+ project, you care about modules, you prefer decentralized dependencies, you value simplicity, and reproducibility is non-negotiable.

Try It Yourself

git clone https://github.com/satishbabariya/cmod.git
cd cmod && cargo build --release

cmod init my_project
cd my_project
cmod add github.com/fmtlib/fmt@10.0
cmod build
cmod run

cmod is open source under Apache-2.0. We welcome feedback — join the conversation on GitHub.